Latest ‘Potter’ video game doesn’t cast much of a spell
by misha davenport firstname.lastname@example.org November 18, 2010 9:32PM
EA’s “Harry Potter and the Deathly Hallows — Part I” quickly wears out its fun factor.
“Harry Potter and the Deathly Hallows — Part 1” EA ($49.99) Reviewed for 360 Rated T for fantasy violence
Reviewed for 360
Rated T for fantasy violence
Updated: April 2, 2011 5:26PM
EA’s “Harry Potter and the Deathly Hallows — Part 1” video game could easily be retitled “Harry Potter: The Lonely Years.”
The game follows the basic plot of the book. Potter and pals have declined to return for their final year at the wizard academy Hogwarts as series antagonist Voldemort and his minions have placed a hit on them and their safety can no longer be guaranteed.
Instead, the trio are on a mission to find and destroy all the “horcruxes” containing pieces of He-Shall-Not-Be-Named’s essence.
Without spoiling too much, anyone who has read the book knows Potter had ample help from his best mates Ron and Hermoine and others. The game, however, has you control Potter. So, while your pals go on a mission to the Ministry of Mission, for instance, you’re left as Harry to rescue Muggles (non-magical folks) in levels that don’t make a lot of sense. Didn’t Voldemort hate muggles? Why would Harry venture out on a mission to save them on his own? He realizes he has a target on his back, right?
Gone is the sandbox exploration of Hogwarts (you’re on the run), the occasional Quidditch matches and the puzzle elements that were seen in previous games. “Deathly Hallows — Part 1” is a gritty, third-person shooter that quickly wears out its welcome.
The game also features single- and multiple-player levels using the Kinect motion controller. Like the majority of the game, these bonus levels are third-person shooters that have you using different gestures to cast a host of spells. Some are easier than others. You raise your right arm to your shoulder and flick your hand to cast “stupefy,” and “Protego” has you extending both arms in front of you at shoulder-length. Others, like “Confringo” have you assume more complicated positions.
I got quite the arm workout as I flailed my way through this content. It’s probably not enough to justify a purchase, though. Fans will want to rent this one. Everyone else can take a pass.